Made with seedance 2.5 Prompt: Use @ Image1 as the visual baseline. Maintain a locked, static camera, a completely blurred muddy trench background with drifting smoke haze, floating embers, and the faint orange flicker of distant fires, and desaturated, gritty cinematic war-film color grading with heavy film grain. Ensure the paws remain strictly feline with no human fingers, and the helmet and rifle maintain rigid structural consistency without melting or warping. Execute this exact 15-second looped sequence: Start with only the very top curve of the green military helmet visible above the dirt mound. The white cat slowly rises vertically into frame, resting the miniature rifle on the dirt and taking aim. The cat squints its left eye tightly, grips the rifle with its right feline paw, and fires. The miniature rifle kicks back with sharp, rapid recoil, accompanied by a quick muzzle flash and a puff of smoke. An enemy round strikes the top of the dirt mound immediately after, blowing a spray of dirt into the air. The cat drops straight down behind the mound until it is completely hidden. While hidden, the cat lifts the helmet off its own head with both feline paws and balances it upside-down on the muzzle of the rifle. The cat's head is now bare, ears flattened. The cat slowly raises the rifle, and the helmet rises above the dirt line alone, wobbling gently as bait. The cat itself stays fully hidden behind the mound. The decoy helmet holds still above the dirt line. A long, deliberate pause. A rifle crack rings out and the helmet is knocked violently sideways off the barrel with a bright spark and a metallic ring, tumbling out of frame. In the same instant the cat pops up bare-headed, ears flat back, fur ruffled, eyes narrowed, shoulders the rifle and fires straight ahead. Sharp recoil, muzzle flash, and smoke. The cat holds the aim through the drifting smoke, then sinks slowly straight back down behind the dirt mound, catches the falling helmet, and sets it back on its head, ending exactly as the video started. Audio: a continuous low rumble of distant artillery, muffled shell impacts thudding at irregular intervals, fires crackling off-screen, a shell whistling overhead, and wind moving across open mud. Sharp dry rifle cracks on each shot, a bright metallic ping and ricochet whine when the decoy helmet is hit, and dirt pattering down after each impact. No music and no voices.
